
Available on - Nintendo Wii
Score between 7 and 10 - 9(Great)
You may like New Super Mario Brothers Wii if you like - Seriously? Do I even have to say it this point? If you love any of the Mario games you will love this title, fans of the DS NSMB will especially love this title. A must play for any platform fan in general!
Game Concept - Mario must save the princess from Bowswer Jr and the Koopa Kids for the 1,000th time. Run, wall jump and butt pound your way to victory with the Mustachioed Marvel in this pinnacle of platforming perfection! Thankfully while this is not new ground, it is still amazingly fun!
Pros
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Rescue Toad Missions and Bonus coins offer up extra value - While Mario games are pretty straight forward and the only replay value to speak of is usually based on if you enjoyed your first romp enough to replay the same game, NSMB Wii has some bonuses that can make it worth replaying or stretch the time you spend on your first play through. Each world has a toad mission or two where you must find a Toad hiding in a question brick and then carry him from the start to the end of the stage. This might now sound so bad, but it means you can not get hit as often, falling in holes resets the whole process, and finally that you can not use special power ups to assist you such as propeller hat to breeze through the stage. The other thing that may add some replay is the bonus coins which return from Mario on the DS. Basically every stage in the game(including Boss stages)will have 3 large bonus coins hidden throughout the level which you can find and trade with the toads for bonus videos. These coins always require jumps more difficult then you would normally face in the world you are in, or be hidden well and require a puzzle to find. Hunting them all down can be fun at times and definitely extends the time I have spent with the game.
Multilayer Mario! - I remember as a kid playing Super Mario World with my brother and having to pass the controller back and forth between worlds or when we died. It was a huge pain in the butt and while the game was still fun it diluted the experience quite a bit. No more though! Now Mario can be played with up to 4 players. The best thing though is that not only does this solve the problem of having to share your game with a pesky little brother, but that the multiplayer actually adds quite the different experience to the game! Playing through with others can make stages quite a bit easier...or quite a bit more difficult. Making things easier is the fact that whenever a player dies they do not stay dead, instead they appear back on the screen in a bubble and can be brought back into play if another player touches/pops the bubble. The extra players can also make things more difficult though since they can land on your head sending you plummeting into a pit, push you over a cliff, or when their bubble touches you if your in mid air you fall straight down! When I played through NSMB with my friends I found that it made the experience a lot easier, but when I played through with my wife and 11 year old brother it was much more difficult since they were constantly accidentally killing me ;) All in all though the multiplayer experience is a lot of fun even when you are playing with non gamers!
Not being able to hold a second item helps balance the game - In the DS NSMB you were able to hold a second item and then tap the touch screen to gain access to it. This meant you could essentially get hit several times and still survive, it also meant you could save a fire flower for a boss stage and just blow them away! Thankfully NSMB Wii changed it back to SMB3 style where you can use an item on the world map to power up, but never mid stage. This change when combined with a general increase in the difficulty goes a long way in balancing the game to a more reasonable level of difficulty when compared to the far too easy NSMB DS.
Small touches add charm - The turtles in the game now stop and dance to the beat of the music and collecting the third bonus coin in a stage or every coin after hitting a bonus block now results in clapping and cheers. These are amazingly small touches and not a game seller by any means...but they still give the game a charm and extra appeal!
Ah nostalgia, sweet sweet nostalgia -NSMB Wii brought back some stuff from past Mario games that can tickle us older games nostalgia bone. The biggest culprits come from Super Mario Brothers 3 with both the Koopa Kids and the airship levels(complete with cannonballs and wrench chucking moles)returning!
The last boss is truely epic - Far too many games have final battles that seem to just fizzle, they are disappointing and just leave you with a sour taste in your mouth. I can not stress enough that NSMB is not one of those games! I want to spoil the final boss battle so badly, but I just can not bring myself to do it. That I am listing it though as a pro should say something for how epic it truly was! Easily one of my favorite moments in gaming ever.
Cons
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Extra World requires you collect all the bonus coins - Your know those bonus coins I touted above as a good feature in the game...sadly they are a bad feature as well! While in the DS version the main purpose these served was to let you obtain extra items, in NSMB Wii there is an extra world you get access to after beating the game. Problem is that you can not play the stages in the bonus world unless you have found EVERY bonus coin in every stage of the various worlds. So to unlock stage 9-1 you must collect all the bonus coins in world one, then to play the second stage every bonus coin in world 2. This is just a pain in the butt and a huge disappointment since I, and I would imagine many other gamers do not want to bother with the bonus coins just to play the extra stages!
Bosses are far too easy - While for nostalgia sake I am happy to see the Koopa Kids back, they make for some disappointing bosses. Each Koopa kid follows a very set pattern and one you learn it you will breeze through the fight. By the end of the game I found myself learning their attack pattern in the first minute of the fight and then not only would I not get hit again, but I often would not even let them attack again...its that easy!
All 4 playable characters are the exact same - Remember playing Super Mario 2 back on the NES and being able to replay it over and over again thanks to the fact that each character controlled differently? Well in NSMB Wii......that aint happening! Sadly while you can play the game 4 player or with different characters both of the Toads and Luigi control the exact same as Mario. It really feels like a missed chance for the developer to extend the life of the game, imagine if all 4 would have played differently how much more fun it would have been?
Closing Comments - Another week another Mario game, and that I am still not only not burnt out, but still excited for Super Mario Galaxy 2 next week shows why this series deserves its legendary status. The multiplayer mode and bonus items add a reason to keep playing even after finishing the game, and I can not think of anything they could have added(outside a few more worlds)to make me enjoy my first play through more. Mario has always been seen as the face of gaming, and time and time again his games prove why that is.